

I also made a video of Mario Kart running at 60fps in multiplayer. I'm not completely sure why that is, but I have doubts that I would be able to play back old 30fps recorded matches in 60fps, even if I could fix that.

dtm replay file won't play back correctly if forced into 60fps in the middle of a race, even if items and computer players aren't involved. I know Metroid Prime 2 already runs at 60fps on the Wii Trilogy, but it could still be useful if someone only has the GC version. As far as I know, no one else has already made these codes, but I will remove my credit if someone else has. I recently made codes to allow Mario Kart Wii and Metroid Prime 2 (Gamecube) to run in 60fps in multiplayer.
